Services

Three service lines.
One standard.

We run the whole show.

From concept to broadcast, WYLDE designs and delivers video gaming and esports events that connect brands with audiences in the most authentic way possible.

We've competed on the biggest stages in European esports. We know what a great gaming event looks, sounds, and feels like — because we've been the ones performing in them. That perspective makes us a different kind of events partner.

WYLDE broadcast interview at an eLeague of Ireland event

What we deliver

  • Tournament design, format, and operations
  • Venue and online event production
  • Live broadcast and streaming (multi-platform)
  • Talent, hosting, and commentary
  • Brand integration and activation
  • Community management and audience engagement
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Who it's for

  • Brands seeking authentic gaming reach
  • Game publishers and IP holders
  • Sporting bodies entering esports
  • Corporate event teams
  • Tourism and cultural organisations

Proven. National. Live.

From 162-player national qualifiers in Jamaica to sold-out LAN events in Cork — here's what WYLDE has already delivered.

The A-Games at Turners Cross stadium with Virgin Media

The A-Games — Turners Cross

EA FC · Virgin Media · Cork, 2022

A Virgin Media-backed stadium takeover — Ireland's biggest EA FC live event, searching for esports academy talent with billboard, radio, and TV campaign support. Ireland's first dedicated esports academy LAN.

The A-Games finals at The Camden, Dublin

The A-Games — The Camden

VALORANT · Riot Games · Virgin Media · Dublin, 2023

Ireland's largest standalone esports event to date, hosted in collaboration with Riot Games and Virgin Media in search of the best Irish talent at VALORANT.

Digicel Jamaican Championships live stage in Kingston

Digicel Jamaican Championships

FIFA · Digicel · Kingston, 2022

162 players entered; 32 competed at Digicel HQ in Kingston with live stage finals broadcast on Sportsmax. WYLDE crowned Jamaica's #1 FIFA player — international reach, grassroots format.

eLeague of Ireland finals at the National Esports Centre

eLeague of Ireland

EA FC · FAI · National Esports Centre, 2026

Ireland's national EA FC league in partnership with the FAI and the League of Ireland. LAN finals at the National Esports Centre, March 2026 — the winner qualified for the FC Pro 26 World Championship and eChampions League.

School Esports Cup champion trophies

School Esports Cup

IEF · Rocket League · EA FC · Clash Royale

Ireland's national inter-school esports competition, delivered for the Ireland Esports Federation — three titles, schools nationwide, and an inaugural cup lifted by Coláiste Chríost Rí.

schoolesports.ie
IEF Global Esports Games Los Angeles artwork

National Qualifiers

IEF · Global Esports Games

Online national qualifiers delivered for the Ireland Esports Federation — selecting the players who represent Ireland on the world stage, including the Global Esports Games in Los Angeles.

ief.ie

Teaching the skills of tomorrow through the language of today.

Young people don't disengage from learning. They disengage from content that doesn't speak to them. WYLDE's education programmes use video gaming and knowledge of the broader sector as the engagement vehicle to deliver STEAM, digital literacy, AI, and cybersecurity curricula that land.

Beyond the technical, our programmes build the human skills that matter in every career: strategic thinking, communication, resilience, collaborative competition, and a professional mindset rooted in genuine effort and self-improvement.

We pioneered the first esports degree on the island of Ireland with Belfast Metropolitan College and shaped an esports YouthReach programme for the Education Training Board. We know how to bring this to scale.

School students playing at the National Esports Centre

What we deliver

  • STEAM curriculum delivery through gaming
  • Digital skills and AI literacy programmes
  • Cybersecurity awareness and training
  • Social skills: teamwork, communication, determination, professional standards
  • In-school, after-school, and college-level programmes
  • Train-the-trainer and institutional capacity building
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Who it's for

  • Primary and secondary schools
  • Further education colleges
  • Government and public sector
  • Youth organisations
  • Corporate L&D teams

Tested by players. Trusted by teams.

Authentic feedback on video games and interactive products requires testers who are genuinely embedded in gaming culture — not just following a test script, but playing, reacting, and thinking the way real users do.

WYLDE provides structured QA and UX testing services for video games and gaming-adjacent products, drawing on a deep community of skilled and experienced players. Our process is rigorous. Our insight is real.

And because pre-release work demands discretion, security and confidentiality are designed into how we test — not bolted on.

A vetted playtesting session under way at the National Esports Centre

What we deliver

  • Functional QA testing for games and gaming-adjacent software
  • UX/UI review and usability testing
  • Player experience research and feedback analysis
  • Accessibility and cross-platform testing
  • Beta community management
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Confidentiality, built in

  • Dedicated private on-site testing space at the NEC
  • Fully hosted in-house — pre-release builds never leave the room
  • Testers screened and vetted to each client's requirements
  • NDAs and legal frameworks provided as standard

Who it's for

  • Game studios and publishers
  • Interactive media companies
  • EdTech and gamification platforms
  • Hardware manufacturers
  • Consumer tech companies entering gaming